|
|
Flip-Flop |
Latch |
|
What is the Basic Principle? |
Edge triggered |
Level triggered |
|
Is it controlled by a Clock Signal? | Yes. | No. |
|
What is it Designed
Using? |
Latches
along with a clock. |
Logic
gates. |
|
What is it Sensitive to? |
Sensitive
to the applied input and the clock signal. |
Sensitive
to the applied input signal- only when enabled. |
|
Speed of operation |
Slow. |
Comparatively
fast. |
|
Classification |
Can
be classified into a synchronous or asynchronous flip-flop. |
NA |
|
Working |
Works
using the binary input and the clock signal. |
Operates
only using binary inputs. |
|
Power
Requirement |
Requires
more power. |
Requires
comparatively less power. |
|
Analysis
of Circuit |
Easy
to perform circuit analysis. |
Analysing
the circuit is quite complex. |
|
Type
of Operation Performed |
Performs
Synchronous operations. |
Performs
Asynchronous operations. |
|
Robustness |
Comparatively
more robust. |
Comparatively
less robust. |
|
Dependency
of Operation |
The
operation relies on the present and past input bits along with the past
output and clock pulses. |
The
operation depends on the present and past input along with the past output
binary values. |
|
Usage
as a Register |
Capable
of working as a register as it contains clock signals in its input. |
Cannot
serve as a register as the register requires further advanced electronic
circuits (EC). Time also plays an essential role here. |
|
Types |
J-K,
S-R, D, and T Flip-flops. |
J-K,
S-R, D, and T Latches. |
|
Area impact |
Requires
more area. |
Requires less area. |
|
Uses |
Constitutes
the building blocks of many sequential circuits such as counters. |
Can
be utilized for designing sequential circuits, but not generally preferred. |
|
Input
and Output |
Checks
the inputs and only changes the output at times defined by any control signal
like the clock signal. |
Responds
to the changes in inputs continuously as soon as it checks the inputs. |
|
Synchronicity |
Synchronous,
works based on the clock signal. |
Asynchronous,
does not work based on the time signal. |
|
Is it fault tolerant? |
Protected
against any fault. |
Responsive
to any occurring faults on the enable pin. |
module d_latch(input d, clk, output q);always @ (clk) beginif (clk)q <= d;endendmodule
module d_latch(input logic d, clk, output logic q);always_latch beginif (clk)q <= d;endendmodulemodule display(input logic signal);// Display the signalendmodulemodule top(input logic input_signal, input logic clk);logic signal_buffer;d_latch latch(signal_buffer, clk, input_signal);display display(signal_buffer);endmodule
entity d_latch isport (d : in std_logic;clk : in std_logic;q : out std_logic);end entity;architecture behavior of d_latch isbeginprocess (clk)beginif rising_edge(clk) thenq <= d;end if;end process;end architecture;entity display isport (signal : in std_logic);end entity;architecture behavior of display isbegin-- Display the signalend architecture;entity top isport (input_signal : in std_logic;clk : in std_logic);end entity;architecture behavior of top issignal signal_buffer : std_logic;beginlatch : entity work.d_latchport map (d => input_signal, clk => clk, q => signal_buffer);display : entity work.displayport map (signal => signal_buffer);end architecture;
module d_ff(input d, clk, reset, output reg q);always @ (posedge clk, negedge reset) beginif (!reset)q <= 0;elseq <= d;endendmodule
module d_ff(input logic d, clk, reset, output logic q);always_ff @(posedge clk, negedge reset) beginif (!reset)q <= 0;elseq <= d;endendmodulemodule display(input logic signal);// Display the signalendmodulemodule top(input logic clk, reset);logic counter = 0;d_ff ff(counter, clk, reset, counter);display display(counter);endmodule
entity d_ff isport (d : in std_logic;clk : in std_logic;reset : in std_logic;q : out std_logic);end entity;architecture behavior of d_ff isbeginprocess (clk, reset)beginif reset = '0q <= '0';elsif rising_edge(clk) thenq <= d;end if;end process;end architecture;entity display isport (signal : in std_logic);end entity;architecture behavior of display isbegin-- Display the signalend architecture;entity top isport (clk : in std_logic;reset : in std_logic);end entity;architecture behavior of top issignal counter : std_logic;beginlatch : entity work.d_ffport map (d => counter, clk => clk, reset => reset, q => counter);display : entity work.displayport map (signal => counter);end architecture;
Putting things differently, a latch is a circuit element that can hold a state (either 1 or 0) and remain in that state until a new input signal arrives. A flip-flop, on the other hand, is a type of latch that is designed to change state only when a specific set of conditions is met, such as a clock signal. In other words, a flip-flop is a synchronous device, meaning it changes state only at specific points in time, whereas a latch is an asynchronous device, meaning it can change state at any time. Additionally, flip-flops often have specific inputs for setting and resetting the state, whereas latches typically have a single input that determines the new state.
Flip-flops are synchronous devices that change state only on the rising or falling edge of a clock signal, whereas latches are asynchronous and can change state at any time in response to the input signal.
Inputs:
Flip-flops typically have two inputs, a data input (D) and a clock input (CLK), whereas latches usually have a single input that determines the new state. Some flip-flops may also have a reset input (R) to initialize the circuit to a known state.
Output:
Flip-flops and latches both have two outputs, representing the two possible states (1 or 0). The output of a latch is a direct function of the input, whereas the output of a flip-flop depends on both the data input and the clock edge.
Timing:
Latches are considered to be faster than flip-flops because they don't wait for a clock signal to change state. However, the speed of a flip-flop is more predictable, since it changes state only on the rising or falling edge of a clock signal.
Usage:
Latches are used in applications where the timing of the input signal is not critical, such as in buffer circuits or level-sensitive data storage. Flip-flops are used in synchronous circuits where the timing of the data must be controlled, such as in digital clocks or digital counters.
Types:
There are several types of flip-flops, including SR, D, T, JK, and Master-Slave flip-flops, each with its own set of inputs and outputs, and specific uses in digital circuit design. Latches, on the other hand, come in two main types: SR and D latches.
A common implementation of a flip-flop is a pair of latches (Master/Slave flop).
Latches are sometimes called “transparent latches”, because they are transparent (input directly connected to output) when the clock is high.
The clock to a latch is primarily called the “enable”.
For more information have a look at the picture below.

Latches:
- Use flops, not latches
- Latch-based designs are susceptible to timing problems
- The transparent phase of a latch can let a signal “leak” through a latch — causing the signal to affect the output one clock cycle too early
- It’s possible for a latch-based circuit to simulate correctly, but not work in real hardware, because the timing delays on the real hardware don’t match those predicted in synthesis
- Limit yourself to D-type flip-flops
- Some FPGA and ASIC cell libraries include only D-type flip flops. Others, such as Altera’s APEX FPGAs, can be configured as D, T, JK, or SR flip-flops.
- For every signal in your design, know whether it should be a flip-flop or combinational. Examine the log file e.g. dc shell.log to see if the flip-flops in your circuit match your expectations, and to check that you don’t have any latches in your design.
- Do not assign a signal to itself (e.g. a <= a; is bad). If the signal is a flop, use an enable to cause the signal to hold its value. If the signal is combinational, then assigning a signal to itself will cause combinational loops, which are very bad.